Updating left 4 dead server

So just turned on my Xbox One and saw that Left 4 Dead 2 is updating currently.Really hope its close to being unlocked to play online.

updating left 4 dead server-9

*//** * @brief Called whenever CTerror Game Rules:: Set Campaign Scores(int,int) is invoked * @remarks The campaign scores are updated after the 2nd round is completed * * @param score A score of logical team A * @param score B score of logical team B * @return Pl_Handled to block campaign scores from being set, Pl_Continue otherwise.

Forwards: /** * @brief Called whenever Zombie Manager:: Spawn Tank(Vector&, QAngle&) is invoked * @remarks Not invoked if z_spawn tank is used and it gives a ghosted/dead player tank * * @param vector Vector coordinate where tank is spawned * @param qangle QAngle where tank will be facing * @return Pl_Handled to block tank from spawning, Pl_Continue otherwise.

*//** * @brief Called whenever Zombie Manager:: Spawn Witch(Vector&, QAngle&) is invoked * * @param vector Vector coordinate where witch is spawned * @param qangle QAngle where witch will be facing * @return Pl_Handled to block witch from spawning, Pl_Continue otherwise.

To see a full listing of our scripting features, see Our includes directory.

The following is a listing of some of our forwards/natives.

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